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RTSS 6.7.0 beta 1 http://pctforum.tyden.cz/viewtopic.php?f=42&t=252211 |
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Autor: | spajdr [ po 20. únor 2017, 19:49 ] |
Předmět: | RTSS 6.7.0 beta 1 |
http://office.guru3d.com/afterburner/RT ... 0Beta1.rar Full changes list includes: - Added initial Microsoft UWP applications support: - On-Screen Display, framerate/frametime statistics collection and framerate limiting support - Screencapture and videocapture are currently not supported - Fixed bug in Vulkan On-Screen Display cleanup code causing The Talos Principle to crash to desktop on changing video settings - Improved dynamic Direct3D12 presentation command queue detection algorithm - Improved shared memory layout. Now each running 3D application entry contains x64/UWP application architecture usage flags in addition to previously available 3D API usage flags - Added power user oriented profile compatibility setting for OpenGL applications rendering from forward compatible 3.x+ context with disabled deprecated immediate OpenGL mode functionality. The switch allows the server to fall back to rendering path using a separate legacy OpenGL context - Added On-Screen Display profile for Citra Nintendo 3DS emulator - Added On-Screen Display profile for CEMU Wii U emulator - Updated profiles list A few important notes: - RTSS must be started before an UWP 3D application to provide automatic injection and On-Screen Display rendering. However, you can optionally define “Show On-Screen Display” hotkey in RTSS client applications (i.e. MSI Afterburner) and manually inject any running UWP application via pressing this hotkey even if you start RTSS during UWP application runtime. - Currently the following UWP titles are supported officially: Gears of War 4, Gears of War Ultimate Edition, Forza Horizon 3 (please read notes below), Forza Motorsport 6: Apex (please read notes below), Minecraft Windows 10 Edition, ReCore, Ori and the Blind Forrest Definitive Edition. Other UWP titles were not tested at all, but may also work. - Currently Forza series games may hang on startup if OSD is displayed during loading the game. To prevent that, RTSS includes application specific profiles for both Forza Horizon 3 and Forza Motorsport 6: Apex applications and disables automatic injection and OSD rendering for it. However, you may safely manually display the OSD in Forza series games via pressing “Show On-Screen Display” hotkey, but it is strongly recommended to do so after Forza Horizon 3 or Forza Motorsport 6: Apex finish loading into the main menu. |
Autor: | spajdr [ čt 23. únor 2017, 15:50 ] |
Předmět: | Re: RTSS 6.7.0 beta 1 |
Beta 2 http://office.guru3d.com/afterburner/RT ... 0Beta2.rar - Added OSD support for Halo Wars Definitive Edition - Improved OSD compatibility with Forza series games. OSD is now automatically enabled at startup for Forza Horizon 3 and Forza Motorsport 6: Apex. |
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