GeForce 419.17 WHQL

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madPav3L
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GeForce 419.17 WHQL

Příspěvek od madPav3L »

Game Ready
Provides the optimal gaming experience for Anthem and DiRT Rally 2.0

Gaming Technology
Includes support for NVIDIA GeForce GTX 1660 Ti graphics cards

Fixed Issues in this Release
 [Doom Eternal / Doom 2016]: Decals render as black. [2515006]
 [Battlefield V]: Screen artifacts appear in the game when Texture Filtering is set to High Quality in the NVIDIA Control Panel. [2470649]
 Dynamic Super Resolution (DSR) is not available for monitors with 4k2k timings. [2496987]
 [Iray][OptiX]: Iray GPU acceleration crashes and falls back to CPU acceleration. [2503738]
 Windows 7x64/8.1x64: Fixes random application crash or TDR introduced in previous GeForce display driver 418.81. [2504448]

Open Issues in Version 419.17 WHQL
 [G-SYNC]: With a G-SYNC and G-SYNC Compatible display connected in clone mode, flashing occurs on games played on the G-SYNC display with G-SYNC enabled. [200482157]
 [Apex Legends]: DXGI_ERROR_DEVICE_HUNG error message may appear and then the game crashes.[2503360]
 [Hitman 2]: Pixelated corruption appears in the game. [2504274]
 [HDR][Ni no Kuni 2]: Enabling HDR causes the application to crash when launched. [2483952]
 [ARK Survival]: Multiple errors and then blue-screen crash may occur when playing the game. [2453173]
 [Batman: Arkham Origins]: PhysX fog renders incorrectly [2451459]
 [Firefox]: Cursor shows brief corruption when hovering on certain links in Firefox. [2107201]
 Random desktop flicker occurs on some multi-display PCs [2453059]

New Features
 NVIDIA Control Panel Updated to version 8.1.950. Added new Developer->Manage GPU Performance Counters controls.
 Video Codec SDK 9.0 (Released Feb 11, 2019) Included Features
• Supports NVENC/NVDEC on NVIDIA Turing GPUs
• NVENC API has been updated to support HEVC B-frames on Turing GPUs.
• NVENC API adds the capability to output the encoded bitstream, and motion vectors from Motion-Estimation-only mode to video memory. This avoids the overhead of copying the output from system to video memory for processing pipelines operating directly on video memory.
• NVENC API now accepts CUArray as an input buffer. The SDK contains a sample application to demonstrate how to feed Vulkan surface to NVENC using VulkanCUDA interop. More information: https://developer.nvidia.com/nvidia-video-codec-sdk
 Optical Flow SDK 1.0 (Released Feb 11, 2019)
This is a new API for Optical Flow and stereo disparity hardware engine, available on Turing GPUs. More information: https://developer.nvidia.com/opticalflow-sdk

Release notes
http://us.download.nvidia.com/Windows/4 ... -notes.pdf

Forum
https://forums.geforce.com/default/topi ... -2-22-19-/

ManuelG:
Issues and updates:
2079538-Random DPC watchdog violation error when using multiple GPUs on motherboards with PLX chips -> Use the following tool to enable MSI mode as a temporary workaround (only apply changes to each NVIDIA GPU installed):
https://github.com/CHEF-KOCH/MSI-utility/releases
2107201-Cursor shows brief corruption when hovering on certain links in Firefox/Steam
2449346-The Witcher 3 will BSOD with Bad Pool error randomly during gameplay
2451459-Batman: Arkham Origins: Physx fog rendering incorrectly
2453173-ARK Survival may crash with bad pool caller error and eventual BSOD
Apex Legends 0x887A0006 DXGI_ERROR_DEVICE_HUNG error with game crashing to desktop -> We are working with Respawn to investigate issue
200494429-Metro Exodus: Random game crashing in DX12 mode
2512505-Metro Exodus colors look over saturated and blown out when DLSS is used together with HDR
200496099-NVDisplay.Container.exe High CPU usage issues -> Please see the following:
https://forums.geforce.com/default/topi ... 2/#5993822
CPU: i7-12700KF MB: ASUS ROG STRIX Z690-A GAMING WIFI D4 RAM: T-FORCE XTREEM 2x16GB DDR4 3600 MHz@CL14 GPU: Palit RTX 4090 GameRock FAN: Noctua NH-D15S SSD: 1x Samsung 960 Pro M.2 512GB, 1x Samsung 960 Pro M.2 1TB, 1x Samsung 840 Pro 256GB, 1x Samsung 850 EVO 1TB HDD: 3x Seagate Barracuda 7200 3TB Display: Dell AW3423DWF 3440x1440 165 Hz OLED PSU: Seasonic Prime SSR-750PD 750W Mouse: Logitech G602 Keyboard: Cherry MX-Board 6.0 UPS: CyberPower Professional Tower 1000VA/900W CASE: Fractal Design Meshify 2 XL Audio: Creative Sound Blaster Z + Logitech Z906
Hladis
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Re: GeForce 419.17 WHQL

Příspěvek od Hladis »

Nektery ty chyby tam uz strasi nejak dlouho. :roll:

ManuelG slibuje zlepseni DLSS, Metro update dostalo, ma ho dostat i BFV.
Metro Exodus received an update yesterday. More improvements are coming for BFV.
To zase neco posrali, nahodili tam nedodelanou mazanici, vsichni influenceri to rozebrali ve videich a strhali. Poskozena reputace se bude napravovat tezko.

Co se tyka APEX
We are working with Respawn on this issue but we do not have any solutions yet.
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petsild
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Re: GeForce 419.17 WHQL

Příspěvek od petsild »

První ovladač 4xx řady, kde mi korektně :) funguje Nvenc codec.
DOC_ZENITH
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Re: GeForce 419.17 WHQL

Příspěvek od DOC_ZENITH »

Hladis píše:Nektery ty chyby tam uz strasi nejak dlouho. :roll:

ManuelG slibuje zlepseni DLSS, Metro update dostalo, ma ho dostat i BFV.
Metro Exodus received an update yesterday. More improvements are coming for BFV.
To zase neco posrali, nahodili tam nedodelanou mazanici, vsichni influenceri to rozebrali ve videich a strhali. Poskozena reputace se bude napravovat tezko.

Co se tyka APEX
We are working with Respawn on this issue but we do not have any solutions yet.
Problém je že DLSS i v tech demench nedávalo lepší výkon/kvalitu jak upscaling z rozlišení se stejnym výkonem, implementace v BF V a Metru je taková že je to ještě o řád horší, ale ¨ i zatim best-case viděnej scénář nezní pro DLSS dobře.
stylar
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Re: GeForce 419.17 WHQL

Příspěvek od stylar »

v 3D Mark Port Royal s DLSS vypadá libově, ale to je krátká předrenderovaná sekvence na kterou si to AI vyhlazování rychle naučili a Metro s poslední patchem už taky vypadá s DLSS pěkně, BFV zatím katastrofa, ale tam i s TAA v nativním rozlišení je mazanice, musím dát TAA low + 125% nativní rozlišení, aby to bylo trochu ostrý a to se bavíme o 1440p
DISPLAY: LG OLED48CX 3840x2160@120Hz 4:4:4 HDR 10bit GPU: MSI GeForce RTX 4090 SUPRIM X 24GB GDDR6X CPU: AMD Ryzen 7 5800X 3,8GHz@4,7GHz boost CPU COOLER: ARCTIC Liquid Freezer II 420 MB: MSI X470 GAMING PLUS - BIOS 7B79vAM1 - ComboAm4v2PI 1.2.0.A. RAM: Corsair Vengeance RGB RT 64GB (4x16GB) DDR4 3200MHz@CL22 STORAGE: Samsung 970 EVO 1TB@PCIe x4 3.0 (OS), Samsung 980 1TB@PCIe x4 2.0, Crucial MX500 1TB@SATA, Crucial BX500 480GB@SATA, HDD Seagate BarraCuda - 4TB (ST4000DM004) PSU: Corsair RMx Series RM850x (v.2021) - 850W CASE: Corsair iCUE 7000X RGB Black (5x Noctua NF-A14 PWM) KEYBOARD: SilentiumPC Gear GK550 Omnis Kailh Brown RGB MOUSE: Glorious Model D Wireless (+Grip Tape) SPEAKERS: Edifier R1280T (42Watt RMS) OS: Microsoft Windows 11 Pro CZ 64-bit v22H2
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