Provides the optimal gaming experience for Anthem and DiRT Rally 2.0
Gaming Technology
Includes support for NVIDIA GeForce GTX 1660 Ti graphics cards
Fixed Issues in this Release
[Doom Eternal / Doom 2016]: Decals render as black. [2515006]
[Battlefield V]: Screen artifacts appear in the game when Texture Filtering is set to High Quality in the NVIDIA Control Panel. [2470649]
Dynamic Super Resolution (DSR) is not available for monitors with 4k2k timings. [2496987]
[Iray][OptiX]: Iray GPU acceleration crashes and falls back to CPU acceleration. [2503738]
Windows 7x64/8.1x64: Fixes random application crash or TDR introduced in previous GeForce display driver 418.81. [2504448]
Open Issues in Version 419.17 WHQL
[G-SYNC]: With a G-SYNC and G-SYNC Compatible display connected in clone mode, flashing occurs on games played on the G-SYNC display with G-SYNC enabled. [200482157]
[Apex Legends]: DXGI_ERROR_DEVICE_HUNG error message may appear and then the game crashes.[2503360]
[Hitman 2]: Pixelated corruption appears in the game. [2504274]
[HDR][Ni no Kuni 2]: Enabling HDR causes the application to crash when launched. [2483952]
[ARK Survival]: Multiple errors and then blue-screen crash may occur when playing the game. [2453173]
[Batman: Arkham Origins]: PhysX fog renders incorrectly [2451459]
[Firefox]: Cursor shows brief corruption when hovering on certain links in Firefox. [2107201]
Random desktop flicker occurs on some multi-display PCs [2453059]
New Features
NVIDIA Control Panel Updated to version 8.1.950. Added new Developer->Manage GPU Performance Counters controls.
Video Codec SDK 9.0 (Released Feb 11, 2019) Included Features
• Supports NVENC/NVDEC on NVIDIA Turing GPUs
• NVENC API has been updated to support HEVC B-frames on Turing GPUs.
• NVENC API adds the capability to output the encoded bitstream, and motion vectors from Motion-Estimation-only mode to video memory. This avoids the overhead of copying the output from system to video memory for processing pipelines operating directly on video memory.
• NVENC API now accepts CUArray as an input buffer. The SDK contains a sample application to demonstrate how to feed Vulkan surface to NVENC using VulkanCUDA interop. More information: https://developer.nvidia.com/nvidia-video-codec-sdk
Optical Flow SDK 1.0 (Released Feb 11, 2019)
This is a new API for Optical Flow and stereo disparity hardware engine, available on Turing GPUs. More information: https://developer.nvidia.com/opticalflow-sdk
Release notes
http://us.download.nvidia.com/Windows/4 ... -notes.pdf
Forum
https://forums.geforce.com/default/topi ... -2-22-19-/
ManuelG:
Issues and updates:
2079538-Random DPC watchdog violation error when using multiple GPUs on motherboards with PLX chips -> Use the following tool to enable MSI mode as a temporary workaround (only apply changes to each NVIDIA GPU installed):
https://github.com/CHEF-KOCH/MSI-utility/releases
2107201-Cursor shows brief corruption when hovering on certain links in Firefox/Steam
2449346-The Witcher 3 will BSOD with Bad Pool error randomly during gameplay
2451459-Batman: Arkham Origins: Physx fog rendering incorrectly
2453173-ARK Survival may crash with bad pool caller error and eventual BSOD
Apex Legends 0x887A0006 DXGI_ERROR_DEVICE_HUNG error with game crashing to desktop -> We are working with Respawn to investigate issue
200494429-Metro Exodus: Random game crashing in DX12 mode
2512505-Metro Exodus colors look over saturated and blown out when DLSS is used together with HDR
200496099-NVDisplay.Container.exe High CPU usage issues -> Please see the following:
https://forums.geforce.com/default/topi ... 2/#5993822