GeForce 441.41 WHQ

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GeForce 441.41 WHQ

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https://www.nvidia.com/en-us/geforce/ne ... dy-driver/
Game Ready for Halo: Reach
The new Game Ready Driver provides the latest performance optimizations, profiles, and bug fixes for Halo: Reach. In addition, this release also provides optimal support for the Quake II RTX v1.2 update which provides exciting quality enhancements for ray tracing and textures.

Image Sharpening Support for Vulkan and OpenGL
Last month, we introduced a new NVIDIA Control Panel Image Sharpening feature that enables GeForce gamers to improve clarity and sharpness in DirectX titles, and to easily upscale and sharpen. With this new Game Ready Driver, this feature is also now available for OpenGL and Vulkan games. To enable Image Sharpening, open NVIDIA Control Panel and select Manage 3D Settings -> Image Sharpening.

New Features and Other Changes
Image Sharpening is now supported on OpenGL and Vulkan applications.
Image Sharpening (set from the NVIDIA Control Panel->Manage 3D Settings page) increases the level of sharpness, detail, or clarity of images in games and applications. Note: As with all 3D settings in the NVIDIA Control Panel, you can enable Image Sharpening globally, or selectively enable/disable per game as needed (using the Program Settings tab).

Fixed Issues
[SLI][Red Dead Redemption 2][Vulkan]: The benchmark may crash while running in Vulkan mode with SLI enabled and using Ultra graphics settings. [200565367]
[Red Dead Redemption 2][Vulkan]: Stalling occurs on some systems with 4-core and 6-core CPUs.[2752394]
[Shadow of the Tomb Raider]: The game may crash when launched in DirectX 12 mode.[200566997]
[Forza Horizon 4]: “Low streaming bandwidth” error may occur after extended gameplay. [2750515]

Known Issues
[Sniper Elite 4][Shadow of the Tomb Raider]: Frame rate is not capped at the display refresh rate with V-Sync enabled in DirectX 12 mode. [2719115]
[Forza Motorsport 7]: Game starts to stutter after racing a few laps [2750611]
[Grand Theft Auto V]: The game frequently crashes. NVIDIA is working with the application developer to resolve the issue.

Release notes:
http://uk.download.nvidia.com/Windows/4 ... -notes.pdf

Forum:
https://www.nvidia.com/en-us/geforce/fo ... thread-re/
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